PLAY! ; PLAY! Zine

The Binding of Isaac is too violent for Apple

At first glance The Binding of Isaac doesn’t seem as horrifying as you might have heard: a kid running across a muddy field, shooting bubbles at flies, collecting coins… and then you get startled with a sudden “Oh god, is this what I think it is?” as some kind of horror’ taking place on your screen. This isn’t some “nice and benevolent” game; moreover you’ll need strong guts to play through all of its cartoonish horrors. It seems that Apple has no place for this game in its digital shop, because they’ve declined it with the explanation that it portrays violence against children, i.e. the titular character. One of the game’s producers broke out the news on his Twitter account, disappointed with Apple’s decision, because…

Read More…

REVIEW: Life is Strange

It’s hard growing up. When you’re teenager, everything seems strange, your emotions fluctuate, and you make bad decisions after which you wish that you could turn back the time and see what would have happened if you didn’t say what you did and perhaps acted differently. We have to apologize for our omission. Because we failed to review each episode of Life is Strange as they came out from Dontnod’s studio. But now, with the whole story before us, we’ll see why Life is Strange. The beginning of this story might seem more boring than strange. Max is an insecure girl, new student in Blackwell school in her home town on the west cost of USA. A confused, albeit bright girl, a typical teenager who…

Read More…

REVIEW: That Dragon, Cancer

Sometimes a bad game gets published; sometimes a good game gets published. And sometimes a game gets published that makes you remember the popular internet saying about ninjas cutting onions. That Dragon, Cancer is just such a game, which delves into the most painful subject for any parent – the one of illness and inevitable death of their child. That Dragon, Cancer is not as much a game, as it’s an interactive story in which you’ll relive all emotions of Ryan and Amy Green, parents of terminally ill Joel, their son whose brain tumor was diagnosed a few months after his birth, and who died before his fifth birthday. TDC will introduce you to these heavy subjects very effectively – from the dilemma about friends…

Read More…

REVIEW: Oxenfree

Oxenfree is a debut game from the Night School Studio, a young indie studio, who’s in part comprised of ex-developers from TellTale Games. If you’re familiar with the work of that excellent development team, then you know that their games strongly accentuate the narrative experience. Layered characters, convincing dialogue and importance of decisions you make are some of the defining points of a TellTale adventure, which means that’s something we should expect here as well. The story and setting of Oxenfree is influenced by the popular 80’s horror movie subgenre, the so-called teenage horror movies. Initially everything seems familiar and somewhat generic. A diverse group of teenagers decides to spend an evening on an abandoned mystic island where they plan to do what young people…

Read More…

REVIEW: UnderRail

The world is almost destroyed. The surface of our small planet is completely uninhabitable and the survivors are relocating underground, into the tunnel networks that used to be metros, where they lay the foundations of new civilization. This is not a plot to some spinoff to Metro books/games, but UnderRail, and RPG from a local studio called Stygian Software, a game that has spent more than half a decade in development and after a long stint in Early Access is finally available to our PCs. You’ll begin your underground adventure as a new settler of South Gate station, a status-quo zone bordering much bigger and not very neutral settlements. In the usual roleplay manner, you’ll start by doing small assignments for your neighbors and over…

Read More…

REVIEW: Assassin’s Creed Chronicles: India

We’re getting the second part of assassin Chronicles after the holidays, and just in time to fill the void before a new AC game. In the last couple of years, many players gave Ubisoft a hard time. Of course, most of that was brought about by the releases of buggy Unity and totally detached Syndicate. Cautioned by these failings, Ubisoft has decided not to release a main AC game this year, and instead we’ll be getting the two remaining Chronicles. What’s new in India when compared to China? Essentially nothing. We take on a role of an assassin operating in India during the mid-nineteenth century as he attempts to acquire a specific artefact, while simultaneously fighting to save his princess. If there wasn’t AC in…

Read More…

REVIEW: Darkest Dungeon

Exactly one year ago, in February 2015 this promising rogue-like RPG appeared on Steam Early Access as another offspring from the small developer’s Mecca of Kickstarter. Back then you could read the first impressions of Darkest Dungeon on the pages of our magazine, and now we get to see what a year of stewing in the Early Access phase has brought to this game. Darkest Dungeon is a game “sold” to the audience as an old-school, hardcore, rogue-like, skill-intensive, Lovecraftian, blah blah blah…..you got the point. So, the target audience for this game is a specific group of people, older (and some younger) gamers who consider themselves hardcore and are looking for a challenge to test their limits. Darkest Dungeon was indeed very promising; we…

Read More…

REVIEW: Homeworld: Deserts of Kharak

In the last few years a wave of MOBAs (Multiplayer Online Battle Arena) F2P games had flooded the gaming scene and became the focus of professionals and amateurs alike. If we consider the roots of this genre, they’d lead us all the way to fabled DOTA, which was in fact a mod made for a Real Time Strategy. This genre was popular in the nineties and early 2000s, but is now slowly fading into oblivion, swallowed up by the MOBAs dominating the market. The only remaining and still popular survivor of the genre remaining is Starcraft, boasting both a single player and multiplayer audience, and remaining the most well known RTS representative. Last year, Gearbox released excellent remasters of first and second Homewrold games in…

Read More…

REVIEW: Resident Evil 0 HD Remaster

Prequel, introduction, Chapter 0, the game before the game. No matter how we call them, publishers simply love making them to broaden the story of their virtual universes and, of course, take a few more green bills from us. Capcom wasn’t immune to that either, when they decided to publish their Chapter 0 over a decade ago, the game that serves as an introduction and explanation to everything that happened before the first Resident Evil game. Originally, it was a Nintendo Gamecube exclusive, but now we’ve got the chance to play it on all other platforms. So, we return to the very beginning of Resident Evil – the moment before all the zombies and meddling by the Umbrella Corporation. And that moment are – leeches.…

Read More…

REVIEW: Dragon’s Dogma: Dark Arisen

Don’t you just love it when during the holiday season your auntie Mary cooks the Sunday lunch? And she even calls you to watch her cook. She says: “Here, pass me some of that Dark Souls from the freezer, and two jars of last year’s Elder Scrolls I’ve been keeping in the pantry.” Leave all of that to slowly cook on a mild fire, while stirring regularly, then add a bit of Shadow of Colossus, and finally pour the whole pot over long-stewed Monster Hunter. When all is done, serve it with a glass of fine, matured Devil May Cry. And after all of this you are left with only one reaction – Auntie, this is all wonderful, but… I’m so overwhelmed. Well that’s exactly…

Read More…

Hot news on Instagram! Follow if you like - or don't!