REVIEW: The Park
Non-violent adventures with little interactivity usually in a short format, the so called “walking simulators”, are used more and more by the developers who want to make an interactive story. After Dear Esther, this subgenre gained a lot of popularity, but also a lot of criticism that “it’s not a real game” because there’s usually no real danger for the main character or no way to get stuck. Beside the story, another major attribute of this approach is the atmosphere, and it’s exactly what the Funcom studio made the most of with The Park. Like a large number of horror movies, this adventure starts in a seemingly cheerful manner – playing as Loraine, you took your son Calum to the amusement park. Colorful, cheerful place…