PLAY! ; PLAY! Zine

REVIEW: Super Mario Maker

Nintendo started to change. That much is certain by now. Or what’s certain is the desire to change on their part. The fans certainly don’t care if those few years with the company finances in the red were the reason for that. What does matter is that the company with the most close-guarded franchises in the industry had finally started opening up and Super Mario Maker is one of the best examples of that. Nintendo has offered their most sacred possession, the 2D Mario, to everyone to do as they please. There’s one thing I have to preface this with – I never liked building levels. And generally other stuff in video games. I always preferred to leave that bit to the professionals, while I…

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REVIEW: Metal Gear Solid V: The Phantom Pain

I have needed about a hundred hours of gameplay to come full circle and find a meaningful way to review this game. I have needed to let my instincts and the atmosphere draw me into everything that Phantom Pain offers, lest this text be found wanting as a review of the Metal Gear Solid V: The Phantom Pain. I’m not joking folks; The Phantom Pain is an immersive gaming experience that will feel different for every one of us. It’s a product of the most entertaining gaming concept of Metal Gear Solid series, which is in itself a tremendous compliment. Let us assume that you have already tried out The Phantom Pain’s short prologue, Ground Zeroes. In that case you have already experienced the depth…

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REVIEW: FIFA 16

Years pass and fans of football simulations eagerly await to see what the guys from EA and Konami got cooking each year when it comes to that genre. When it comes to FIFA 16, at first glance, it seems like it’s only a repaint of it’s younger brother, FIFA 15. Although, not even it’s older brothers would have been ashamed by this fancy new paintjob. It seems to us like FIFA 16 is the winner of a beauty pageant among EA’s football games. All it’s menus are nicely positioned and graphically well done. The music, we would say, is pretty similar to that of previous years, so no luck for folk music lovers. But, you probably won’t buy the new FIFA game for music and…

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REVIEW: SOMA

SOMA is probably one of the most anticipated games this year, which shouldn’t come as a surprise when we consider that people behind it are the same ones that made Amnesia, one of the most important horror titles of the decade. In case you’ve never heard of Amnesia, then this text’s probably not for you, because we will skip the part where we retell the stories and praises about one of the scariest and most original horror adventures ever, a game that has set the bar for the horror genre and has spawned many clones. We will however mention the Penumbra series, Amnesia’s lesser known older brother, who undeservingly became overshadowed and which we wholeheartedly recommend if you liked Amnesia, which we know you did.…

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REVIEW: Mad Max

Mad Max: Fury Road is considered by many to be the best movie this summer. Dumb, plotless, absurd and demented, it did it’s job and entertained millions. George Miller, the series creator, gathered a big crew and asked for “all the crazy ideas”. Thus Mad Max was born. On the coattails of the movie comes the game in which you take on the role of Mad Max as he tries to escape the Wasteland, this time with the help of Chumbucket, an experienced if a bit insane mechanic, who gifted him the Magnum Opus, his new vehicle. What happened to the old one? It got destroyed by Lord Scabrous Scrotus, son of Immortan Joe, the main antagonist from the movie Fury Road. That also means…

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REVIEW: Until Dawn

The horror games so far have tackled many different themes, but none of them managed to capture the feel of the teen horror genre that started in the ’70s with the movie “Halloween”. The premise is always the same – a group of teenagers looking for a good time travel to a remote location and everything’s great until a maniacal killer grabs a sharp object and goes on a spree. It’s a plus if there’s a tragedy that happened before that trip and because of which the killer wants them all dead. From “Friday 13th”, to “Scream” and “I know what you did last summer”, this tried and tested formula had given the creeps to generations, but was also (rightfully) parodied as well. And now…

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REVIEW: Blood Bowl 2

It’s the last few seconds of the game; your team has the ball and only 20 yards from the touchdown line your team captain falls and breaks his neck, while one of his teammates is introducing an opponent’s head with the grass by jumping on it, and the referee plots how to trip someone who’s running by. Sounds like an American football horror story? Nope, just a typical half-time in Blood Bowl. If you’ve never encountered this series, Blood Bowl would be best described as fantasy American football. But not the version in which you pick your dream team out of the best players of today, but instead a league made up of the various races from the Warhammer universe. Originally a miniatures board game,…

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REVIEW: Stasis

When you work on a project for years it becomes more than a simple job or pastime, it becomes your child, something you care about and worry about every little detail to make sure it’s just right. And that’s definitely apparent when you sit down to play Stasis, a game on which it’s creator and designer, Chris Bischoff, had worked on by himself for years. In the early phases of development, he adamantly refused to appear with it on Kickstarter, but had ultimately ceased being stubborn about it and realized how much that money could help to cover his expenses and hire people to help. The game is now finished and ready for us to enjoy it. Stasis is a 2D isometric P&C horror/SF adventure.…

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REVIEW: Satellite Reign

Jedan od razvojnih studija za kojim žale stotine hiljada (starijih) igrača kompjuterskih igara zasigurno je nadasve poznati Bullfrog. Osnovan davne 1987. britanski studio izbacio je svetski poznate hitove kao što su Theme Park, Theme Hospital, Dungeon Keeper, Populous, Syndicate sa svojim nastavkom Syndicate Wars i gomilu drugih manje ili više poznatih igara. Posle akvizicije 2001. od strane EA, Bullfrog je nestao, a sa njime i nade da će noviji naraštaji uživati u igri kalibra jednog Sindikata. Međutim, jedan od „žabaca“, gospodin Majk Vebli nije pristao na takav rasplet u ovom univerzumu, a uz pomoć vernih fanova sa sajta Kickstarter njegova kompanija 5 Lives Studios udahnula je život igri Satellite Reign – duhovnom nasledniku legendarnog Sindikata. Početna premisa igre Satellite Reign ista je kao i kod…

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REVIEW: Act of Aggression

Kad se u jednoj rečenici spomenu rat i Francuzi prve stvari koje padaju na pamet su tenkovi sa pet brzina za rikverc i bele zastave. Međutim, kad se u tu rečenicu ubaci i akronim RTS asocijacija mora biti Eugen Systems, francuski razvojni studio koji nam je svima dobro poznat po serijalu Wargame i strategiji u realnom vremenu, Act of War. Nova igra koja nam stiže od vrednih Parižana dolazi pod imenom Act of Aggression sa kojom su Eugenovci pokušali da ožive devedesete, zlatne godine RTS žanra. Sa tim u vidu definitivno ne treba da začudi što je Act of Aggression najavljivan kao duhovni naslednik čuvene igre Commander & Conquer: Generals, a moram reći da je utisak koji poslednji dodatak iz francuske kuhinje prilično polovičan. Radnja…

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