PLAY! ; PLAY! Zine

Review

REVIEW: Battleborn

Pompously announced by Gearbox as a “hero shooter”, Battleborn was supposed to be a hybrid game – a combination of first-person shooter and the mega popular Multiplayer Online Battle Arena, i.e.,…
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REVIEW: Alienation

Housemarque once again succeeded in making a great twin-stick shooter. The gameplay’s well known – run around and shoot everywhere, of course not in the same direction at the same time,…
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REVIEW: Kingston HyperX Cloud II

Kingston is a brand best known for its memory modules and later SSDs but in the meantime they have ventured quite seriously in to gaming hardware waters. They use the HyperX…
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REVIEW: Cornerstone: The Song of Tyrim

Oh, what a buggy mess this game is! Cornerstone is full of nasty surprises such as lousy controls, terrible camera, unpolished collision detection and the worst of them all – game…
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REVIEW: Salt and Sanctuary

Many of you will know what transitioning from 2D to 3D did to some cult games. Successful recipes got smudged, precious ingredients spoiled… In one word, famous titles failed miserably just…
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REVIEW: Ratchet and Clank

New-gen consoles have been in our homes for a while now, and it’s only been a matter of time before a franchise that’s almost 15 years old now makes its debut…
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REVIEW: Quantum Break

It seems that over the last decade and a half, television and cinema have switched roles. The television nowadays invests in intriguing and thoughtful shows (Breaking Bad, The Wire, Black Mirror),…
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REVIEW: Killer Instinct

There’s an internet meme many of you know, but many won’t remember the fighting game from which it originated. The so-called Combo breaker shout, or more accurately “C-c-c-combo breaker!” was and…
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REVIEW: Hyper Light Drifter

Games that have the capacity to change the gaming industry in a certain way and leave a huge mark on their players, programmers and publishers only with their appearance, innovation and…
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REVIEW: Goetia

Probably every one of us lamented over the dreary faith of P&C adventures, what happened and how this once popular game genre ended up where it is now, nearly forgotten with…
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